I'm
Rosa Suh, a
video game UI/UX designer and
narrative storyteller. I believe in the power of art and design to elevate ordinary experiences and meaningfully impact peoples' lives.
Education
University of Southern California, 2027
Bachelor of Arts in Cognitive Science
Double minor in Designing for Digital Experiences and Game User Research
Experience
Iron Testament, May 2024-Present
- Participated in complete UI production pipeline
- Co-designed UI kit
- Conceptualized, wireframed, and polished skill tree screens
Donuts! USC Games AGP, June 2024-Present
- Acted as liason between design and UI teams
- Polished 3 gameplay screens from wireframes into hi-fis
- Presented game at USC Games Expo 2025
Momentum, June 2024-October 2024
- Conceptualized, polished in-game UI
- Worked in team of two designers remotely over the summer
- Designed settings, pause, game over screens
Daily Trojan Online Team, August 2024-December 2024
- Helped debug and maintain website
- Designed new layout for desktop website
- Implemented new designs on Wordpress
Skills
Figma
- Complete UI pipeline from wireframing to hi-fidelity prototypes
- Auto-layouts for engineering implementation
- Seamless prototyping to conduct user tests
Unity
- 3-D level design in-engine
- Custom physics through C# programming
- In-game UI engineering
Adobe Illustrator
- Add finishing touches to UI with vector editing
- Highly polished graphic and logo design
- Able to quickly iterate and polish projects
Frontend development
- Highly skilled in HTML, CSS
- Able to implement and customize JS plugins
- Create immersive motion graphics with JS